Read Sandman - Il signore dei Sogni n. 12 by Neil Gaiman Free Online
Book Title: Sandman - Il signore dei Sogni n. 12|
The author of the book: Neil Gaiman
ISBN 13: No data
Format files: PDF
The size of the: 2.87 MB
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Reader ratings: 6.3
Edition: Comic Art
Date of issue: February 1995
ISBN: No data
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We’re back in the game!!!
Writer: Neil Gaiman
Illustrators: Shawn McManus, Colleen Doran, Bryan Talbot, George Pratt & Stan Woch
Covers: Dave McKean
Letterer: Todd Klein
FAIRY TALES, NATURE’S FORCES, BLOOdY WITCHCRAFT & COMPACT’S TERMS
I am truly GLAD that my struggles in Season of Mists (the fourth volume) were left there and Neil Gaiman played with my mind a game, a wonderful game of words and images, a game where ironically you are given the rules of it until the end, but that isn’t a reason for not enjoying the fullest this remarkable game of dreaming awake while reading, a game that it is not for the faint of heart.
Everybody dreams. I read about it. You don’t dream, you go koo-koo.
What is a Dream-King without dreamers?
What is Death without living people?
Morpheus and Death are powerful, they are members of the Endless, however not matter how powerful they are, they still need people.
Without people, their realms are left without purpose, without content, without richness.
We aren’t islands and we shouldn’t wish to be ones.
While you read more and more The Sandman, you realice that while Morpheus, the Dream-King, is indeed the title character, the story gets its impact thanks to the recurrent characters, that even you don’t realize that they will be recurrent until you meet them again. While some first encounters with the “secondary” characters give you a clear message that they are relevant, sometimes, they will just make a cameo or a brief appearance, but doing something vital in a following storyarc.
Nothing happens by chance in The Sandman, each event has a purpose, a content, a richness.
But not always each event will be blissful, some will bring sorrow, but such is life.
Thessaly? What’s going on here?
While the storyarc has many artists involved, I want to highlight the sections illustrated by Shawn McManus, which I think was a perfect choice due the topic in this particular storyarc.
If you already read The Doll’s House (the second volume) you already met stuff hard to digest, and here? Oh, baby, you will met more stuff kinda harder to digest. Some truly sad provoking you to... cry a little, and some truly gross provoking you to... check your door’s locks.
A Game of You is Neil Gaiman’s tribute to all those epic fantasies and fairy tales, such as Alice in Wonderland, The Chronicles of Narnia and Wizard of Oz, as long as a tribute to all those games that we played in our childhoods, such as “Hide-and-Seek”, “Simon Says”, “Puzzles”, “Card Games”, “Playing House”, etc...
But she still has to be stopped.
Well, she’s dangerous. She’s evil.
Dangerous? Perhaps. But Evil? She acts according to her nature. Is that evil?
We meet again Barbie, one of the characters introduced in The Doll’s House, she is now living in New York, in an apartment building which its owner is out of town, but she has plenty company with hr neighbors: Hazel and Foxglove (introduced (at least from my perspective) in Death: The High Cost of Living and visited again in Death: The Time of your Life, but here you will have them in a moment of the past), Thessaly (a nerdy/geeky-look-like petite woman with huge spectacles which is in reality a lot more than what she appears to be (I loved her character!!! I hope to meet her again in following stories)), George (mysterious quite man which, yes, you guess right, he is more than he appears to be, of course he will! This is The Sandman!!!) and Wanda (best friend of Barbie and born as Alvin Robert Caleb Mann, but in the process to change that).
Barbie isn’t dreaming, and soon enough she will realize that she should be thankful of that since when she would dream again, nobody will be safe! Not matter if they are in or out of her dreams!
This is such great creative story telling us that not always taking an action is the right choice, sometimes the best way to help somebody is not doing anything, but of course, we aren’t gods for not saying Endless members to know when to act and when not, as in anything in our lives and our interaction with others, we just can take responsibility for our actions trusting that our choices are for the better.
Also, this story is about knowing ourselves and embrace each part of us, even if we want to make a dramatic change in our existences, we can’t forget each element that makes what we are, since each tiny little piece, not matter if we like them or not, not matter if we think that we would be better if we forget them, each portion, visible or invisible, solid or intangible, all they are components of ourselves, and each fragment is part of us for a reason, a purpose, adding content, adding richness.
Don’t stop playing the game, the game of life until it would be over, and maybe, ironically, somebody, maybe a smiling girl in goth clothes, would tell us the rules of the game, the game that we played. And remember, you don’t decide when the game is over, it’s a call for the game itself. You just have to play it as best as you can, to the fullest, with all the power of your will.
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